Copy paste from a post I wrote in response to another similar question in this sub, can be read in full here. Didn't get very far, as at that point might as well YouTube it rather than play. One thing you've gotta do is stop your GF just learning the next spell in the list because the default ones kinda suck. Refining Manual. In the last Final Fantasy 8 adventure before the character's first SeeD Mission, Squall and Quistis venture into the Training Center to take on a T-Rexaur, hit the "lover's lane" of Balamb Garden, and rescue a familiar yet mysterious damsel in distress. Mod Seifers card into 3 Diamond Armors, then mod them into 100 cottages and use siren's refine to turn them into curagas to junction to health. Again read the tutorial in the game menu. Upon landing, don't speak to Quistis, but do listen to her and equip GFs to your party. Final Fantasy VIII Junction Workshop. All trademarks are property of their respective owners in the US and other countries. The gameplay differs from previous titles, the draw and junction systems being the most notable changes. I never do card and never stock cause I used magic booster to enjoy game better. Thing is, I'm an FF8 veteran and he's never played it before and I'm very much aware that the junction system is FULL of game breaking jank. One exception - don't waste time on junctioning elemental attack unless you know that you are going to face an enemy that is weak to a certain element. That is a little gameplay foible I dislike in this otherwise immaculate game. She runs you through the status-junction tutorial. the only way to get magic is by going to draw points, draw some enemies and refining items. Again read the tutorial in the game menu. There is an option to automatically junction the best magic to each stat in the game for you to utilize at any time. I did cheat on my last attempt. You're going to want to craft him the best weapon you can at this point in the game, and you're going to want to do as much damage as you can by junctioning your highest level magic spell that you have the most of to his attack stat. Final Fantasy VIII was a great follow up to Final Fantasy VII which was a huge success (and a tough act to follow). Higher levels will let you have more than one set to the defense. Let’s us… This is a completionists wet dream of a game in my opinion, there is so much to do, nothing is for everyone. It isn't just the gameplay. Below is a complete refining guide that includes a complete list of all the items as well as the abilities and items needed to create them. Depending on what abilities a GF knows determines which Junctions you're allowed to have. Go into your GF menu and learn particular statistics (e.g. The junction system isn't based on the traditional specialization of weapons and armor in a typical Final Fantasy game, and because in general enemies' scale to the player party's level, simple leveling up does not help gain an advantage. It can be viewed in the Information subsection of the Tutorial section of the menu. It's recommended that you try and have 100 of any spell that you are going to equip. I'm going to keep this as straight forward and as simple as possible. If you junction it right to your characters you will beat the game easier. "Vit" to increase physical defense, and so on. Early on you'll have the ability to take exams. Instead of equipping armour & accessories to change your stats, you're equipping magic to your stats. The game is most noted for its extremely flexible Junction system, as well as its unique battle system. You gain magic by drawing it from enemies. 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